The manual input workstation

Courtesy of the artists and the Lentos Kunstmuseum.

The manual input workstation

Roland Juno-G

Prior to this, the integration between sequencing and synthesis was generally a manual function based on wiring of components in large modular synthesizers, and the storage of notes was simply based on potentiometer settings in an analog sequencer. In the mid to late 80s, workstation synths were manufactured more than single-patch keyboards.

The patches were often samples, but The manual input workstation could not record your own samples, as you could on a Fairlight.

Having samples as the sound source is what made it possible to have various drum sounds in one patch. In contrast, a DX7 or a JX3P did not have the synthesis features to create all the sounds in a drum kit.

Key technologies for the first generation[ edit ] Low-cost computer hardware Leveraging the technology of personal computers, adding a microprocessor enabled complex control functions to be expressed in software rather than wiring.

Inthe Sequential Circuits Prophet-5 and other polyphonic synthesizers had used microprocessors to control patch storage and recall, and the music workstations applied it to control sequence storage and recall as well.

Disk-based storage Again leveraging the technology of personal computers, music workstations used floppy disks to record patches, sequences, and samples. Hard disk storage appeared in the second generation.

Control devices In a music workstation, the keyboard was not directly connected to the synthesis modules, as in a Minimoog or ARP Odyssey. Instead, the keyboard switches were digitally scanned, and control signals sent over a computer backplane where they were inputs to the computer processor, which would then route the signals to the synthesis modules, which were output devices on the backplane.

In the case of the music workstations, the next output devices to be added were typically computer terminal displays some with graphicsand in the case of the Fairlight, the next input device was a light pen for "drawing" on the display screen.

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Second generation music workstations[ edit ] Bythe Fairlight CMI Series II represented another advance as it now offered more RAM-based sample memory than any other system with an improved sample rate, and in the Series III changed from 8-bit to bit samples.

The Synclavier introduced hard-disk based sampling instoring megabytes of samples for the first time.

The manual input workstation

Other products also combined synthesis and sequencing. For instance the Sequential Circuits Six-Trak provided this possibility. The Six-Trak was a polyphonic analog synthesizer, which featured an on-board six-track sequencer. Still other products focused on combining sampling and sequencing.

For instance the E-mu Emulator models, first introduced incombined sample memory read from floppy disks with a simple sequencer in the initial model, and an 8-track sequencer in later models. The biggest change in the industry was the development of the MIDI standard in for representing musical note sequences.

For the first time, sequences could be moved from one digitally controlled music device to another.

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Korg M1 —s In the late s, on-board MIDI sequencers began to appear more frequently on professional synthesizers. The Korg M1 released was the first widely known and popular music workstation, and became the world's best-selling digital keyboard synthesizer of all time.

MIDI information could be used on the backplane that linked the elements of the workstation together, connecting the input devices to the synthesizers, or it could be sent to another device or received from another device.

The lower-end devices began to use LED displays that showed multiple lines of characters and later simple graphics, while the higher-end devices began to adopt personal computers with graphics as their front-ends the Synclavier PostPro used an Apple Macintosh.Manual Input Sessions by Tmema (Demonstrations) from Tmema on Vimeo.

Description. The Manual Input Workstation presents a series of audiovisual vignettes which probe the expressive possibilities of hand gestures and finger movements. MSI designs and creates top-tier gaming gear for gamers.

Is the Juno back?

The manual input workstation

Maybe. The Juno-G is a full-sized Workstation Keyboard from Roland featuring much of Roland's current state-of-the-art synthesis technologies, putting a studio's worth of sound, sequencing, and audio recording into one complete instrument.

The Manual Input Workstation ( Golan Levin and Zachary Lieberman) presents a series of audiovisual vignettes which probe the expressive possibilities of hand gestures and finger movements. Interactions take place on a combination of custom interactive software, an analog overhead projector, and a digital computer video projector.

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